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AI Insights · Timothy · April 2022

Top 5 Gacha Games Performance in Saudi Arabia in Q1 2022

Discover how the top 5 gacha games performed in Saudi Arabia during Q1 2022, with insights on their weekly downloads, revenue, and active users.

Top 5 Gacha Games Performance in Saudi Arabia in Q1 2022

Throughout Q1 2022, the top 5 gacha games in Saudi Arabia demonstrated varied performance metrics across downloads, revenue, and active user trends. Here’s a closer look at each app's performance, based on data from Sensor Tower.

8 Ball Pool™ from Miniclip.com saw fluctuations in weekly revenue, starting at around $41K and dipping to $24K by mid-January before recovering to approximately $43K by early March. Weekly downloads peaked at nearly 37K in mid-January but tapered off to about 28K by the end of March. Active users hovered around 1.3M, with a slight dip to 1.2M in late February, before stabilizing.

Head Ball 2 - Soccer Game by MASOMO LIMITED experienced a significant drop in weekly revenue from $9K at the start of the quarter to just $1.3K by late March, with a few minor recoveries. Downloads remained relatively stable, ranging between 13K and 16K, but saw a sharp increase to 32K in the final week of March. Active users also saw a notable rise, peaking at 231K in the last week of the quarter.

ONE PIECE Bounty Rush by Bandai Namco Entertainment Inc. started the quarter strong with revenue around $52K, which fluctuated and eventually settled around $28K by the end of March. Downloads showed a similar pattern, starting at 13K and dipping to about 10K. Active users saw a peak of 92K in late February but dropped to around 76K by the end of March.

Asphalt Legends Unite from Gameloft had a more erratic revenue pattern, starting at $2.5K and dipping as low as $764 by mid-March, before slightly recovering to $1.2K. Downloads peaked dramatically at 75K in late January but stabilized around 3.7K by the end of the quarter. Active users showed a similar trend, peaking at 72K in late January and then stabilizing around 11K.

Rise of Kingdoms by Lilith Games showed strong revenue performance, starting at $212K and stabilizing around $115K by the end of March. Downloads peaked at 20K in early January but declined to around 8.6K by the end of the quarter. Active users peaked at 58K in mid-January and gradually declined to about 40K by the end of March.

These insights highlight the dynamic nature of the gacha games market in Saudi Arabia. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022